Metadata-Version: 2.1
Name: minecraft-python
Version: 0.0.14a8
Summary: A project that seeks to recreate every old Minecraft version in Python using Pyglet and Cython.
Home-page: https://github.com/pythonengineer/minecraft-python
Download-URL: https://pypi.org/project/minecraft-python
Author: pythonengineer
License: BSD
Project-URL: Source, https://github.com/pythonengineer/minecraft-python
Project-URL: Tracker, https://github.com/pythonengineer/minecraft-python/issues
Keywords: minecraft pyglet cython sandbox game classic
Classifier: Development Status :: 5 - Production/Stable
Classifier: Environment :: MacOS X
Classifier: Environment :: Win32 (MS Windows)
Classifier: Environment :: X11 Applications
Classifier: License :: OSI Approved :: BSD License
Classifier: Operating System :: MacOS :: MacOS X
Classifier: Operating System :: Microsoft :: Windows
Classifier: Operating System :: POSIX :: Linux
Classifier: Programming Language :: Python :: 3
Classifier: Programming Language :: Python :: 3.8
Classifier: Programming Language :: Python :: 3.9
Classifier: Programming Language :: Python :: 3.10
Classifier: Programming Language :: Python :: 3.11
Classifier: Topic :: Games/Entertainment
Requires-Python: >=3.6
Description-Content-Type: text/markdown
License-File: LICENSE

## Minecraft: Python Edition

![Minecraft](/screenshot.png?raw=true)

_**Minecraft: Python Edition**_ is a project that strives to recreate each and every old Minecraft version in Python using the **Pyglet** multimedia library and **Cython** for performance.

This project is currently recreating the **Classic** versions of Minecraft. The latest version is **Classic 0.0.14a_08** as released on _**May 28, 2009**_.

Learn more about this version [here](https://minecraft.fandom.com/wiki/Java_Edition_Classic_0.0.14a_08).

This project is organized so that every commit is strictly the completed release of the Python version of the Java game of the same version number.
This means that you can go back into this repository's commit history and see only the source code changes between versions of Minecraft.
For any version this project covers, you can play it just by specifying the Minecraft version you want to play in the `pip install` command as demonstrated below.

### General Usage

*Pyglet* and *Cython* are required dependencies and can easily be installed with *pip*. Use the versions specified in `requirements.txt`.

To easily install this version of *Minecraft: Python Edition*, just run `python -m pip install minecraft-python==0.0.14a_08`.

Alternatively, for a manual Cython build, run `python setup.py build_ext --inplace`.

Run `python -m mc.net.minecraft.Minecraft` to launch the game. *Minecraft: Python Edition* should be compatible with any modern platform that supports OpenGL and Cython.

Run with the argument `-fullscreen` to open the window in fullscreen mode.

### Gameplay

This version features more advanced terrain (including caves and expanding water tiles), level saving, and human mobs.
Use the number keys or the mouse scroll wheel to switch tiles.

Press *Esc* to pause. Press *Enter* to set spawn position, *R* to teleport to your spawn position, *Y* to invert the mouse, *G* to spawn a mob, and *F* to toggle render distance.

### Additional Notes

The resources directory contains all of the textures that this version uses. However,
they are only there for convenience, as all of the texture buffers are already preloaded
in the `net.Resources` module.

This would have been much more challenging to work on without the great tools provided by [RetroMCP-Java](https://github.com/MCPHackers/RetroMCP-Java).
